Riddance and the Archetype System are new projects that I have undertaken and hope to someday publish.
Riddance is a near-future Earth setting where humanity has been forced to rapidly adapt to a changing world.
The Archetype System is a roleplaying game system that I am developing for Riddance.
And the Wyldermere Setting
For many years now, my major gaming-related project has been the Wyldermere Setting. It has evolved over the years, to the point where it barely resembles its humble beginnings, and has even survived a complete hard drive crash or two.
Although the campaign setting is in a constant state of development, and will most likely remain that way for some time to come, I will keep updated material posted here as a resource for my players and anyone else who might choose to use the setting in their own games.